Players are noticing a few other weird bits in FF13.
Things don't look quite as sharp as they could, it doesn't up-res depth of field effects, and 'probably some stuff somewhere is cut off'. He does warn that the plugin is still in 'pre-alpha', and as such might be a bit wonky.
Bless his heart.įF13's Steam page has the cheek to say it's 'been optimised for PC, featuring full screen support and running at 60FPS.' Fullscreen support! What a treat.ĭurante's first release of the FF13 plugin supports resolutions up to 3840×2160 right, which is a fair improvement, though only in 16:9 aspect ratios. On the very day of FF13's launch, he released a new version of his graphics-jacking doodad GeDoSaTo to rummage around and open up higher resolutions. Hey, chillax! Durante, the hacker who whipped together tools to break Dark Souls and Deadly Premonition out of 720p, is on the case.
As they hadn't mentioned, it's locked to run at a 1280x720 resolution. As promised, Square Enix released a PC verison of Final Fantasy XIII yesterday.